ringo
New Member
Posts: 12
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Post by ringo on Jun 28, 2012 14:06:01 GMT -5
oddly these things have yet to prop up. 1) if I use my production to make a silver weapon, it requires 1 silver piece per linear inch of the striking surface. Does this mean the tag should include said length so as to limit phys reps to those compliant with the amount of silver spent?... 2) can we use multiple tags for armor provided each tag represents a separate removable piece such as a bracer, helm, or greave. and with the understanding that a single destroy spell or effect targets all worn pieces at once? 3) allowing for the above. can an enhanced/strengthened/rendered suit be amended with additional pieces? 4) page 46 mentions non birdseed packet projectiles (spell orbs) I have some of these although only in yellow and orange and will be bringing them for evaluation as potential globes and arrows.
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ringo
New Member
Posts: 12
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Post by ringo on Jun 28, 2012 14:36:34 GMT -5
5) please clarify... pg 104 on table 7-3 a quiver is said to have 20 arrows. but in the text on pg109-110 a quiver is defined as having 30.
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Post by Flinglecask Digroot on Jun 28, 2012 14:49:41 GMT -5
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Post by Admin on Jun 28, 2012 20:04:12 GMT -5
1) Theoretically, yes. But no, we will not be including blade lengths on silvered weapons. This is just another one of those areas where we will rely on the honor system for phys reps used for weapons. The trade-off for the extra time required just isn't worth it.
2) Yes.
3) Also yes. The new armor system allows for mix-and-match armor like this.
4) I am very, very hesitant to use non-birdseed-packets. To my understanding, the allowance of them was added into the rules for chapters that were dealing with camps that would not allow them to use birdseed packets. You can bring them and we can take a look.
5) Covered.
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