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Post by Bud Lewis on Sept 27, 2011 17:50:31 GMT -5
I know Ren knew where to get the vials he carries, but if anyone else knows where I can get cheap plastic vials it would be much appreciated.
Thanks,
Armond / Bud
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Post by jordancbrun on Sept 27, 2011 21:24:00 GMT -5
Film canisters work great. I have a number of them that I can get to you for trade or sale.
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Sticks
Full Member
Fetch!
Posts: 143
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Post by Sticks on Sept 28, 2011 9:03:01 GMT -5
I sold the Ren his vials. If you need some I can bring them with me this weekend, I still have lots of them left from the last time I ordered them. I believe I charged him 5 for a dollar.
-Evan
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Post by Bud Lewis on Sept 28, 2011 9:56:00 GMT -5
If you could please Evan. They were very useful and I had looked everywhere online with no luck.
Thanks,
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Post by Flinglecask Digroot on Sept 29, 2011 7:56:44 GMT -5
I also have approximately 500 vials. I am willing to sell for in-game coin or out of game cash.
Joe
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Post by Bud Lewis on Sept 29, 2011 8:40:06 GMT -5
Cool, between the both of you I should ahve no problem getting what I need. I recently picked up the vial bracer from Adventurer's Incorporated and I'm trying to find vials with the perfect fit.
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Post by jordancbrun on Sept 29, 2011 10:04:57 GMT -5
I'm thinking that unless they're rendered indestructible ( the beavers or the vials), if you were struck in the forearm, that the potions would shatter...
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Post by jordancbrun on Sept 29, 2011 10:05:40 GMT -5
Stupid auto correct. Bracers.
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Sticks
Full Member
Fetch!
Posts: 143
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Post by Sticks on Sept 29, 2011 11:43:30 GMT -5
By that logic then if I hit your pouch with a sword unless its rendered it should be destroyed, and if i hit your leg then it should be sliced off, but none of those things happen in nero. Hell, I cant slice a leg off until I saw at you for a full 3 seconds after your dead because weapon strikes dont exist in nero. That is what makes it a game.
Location based blows dont exist, so why bring this up. I think its awesome that Bud is taking the time and investing the money into making a more realistic costume and is actually planning to use potion/alchemy vials unlike so many other people.
A little more encouragement and less negative responses to things like this seem like a better approach if you want to improve the game. Implying that someone should get potion vials rendered to prevent them from getting shattered by a weapon blow just seems like poor approach to encouraging people.
-Evan
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Post by jordancbrun on Sept 29, 2011 13:14:43 GMT -5
By that logic then if I hit your pouch with a sword unless its rendered it should be destroyed, and if i hit your leg then it should be sliced off, but none of those things happen in nero. The items you're describing are non-tagged. They are also not supposedly made of glass, as potion reps should be. A brittle material such as glass would easily spill out if struck with a sharp blow, even a glancing blow, and the contents spill out, becoming worthless to the user. Striking a pouch with a weapon and fully destroying it depends on the power of the blow and the sharpness of the weapon. Striking a pouch with a club, a sword, or a spear will have 3 different results (virtually nothing, creating a cut in it, piercing the leather - all fixable with time and the proper tools), yet striking a glass vial with any of these three will render the container broken and the fluid useless, as it will be displaced or absorbed almost completely immediately, if it is a true fluid and not at all like a mucus. I am fully understand if one person does not want to carry around glass vials that represent potions, as it would be a safety hazard, but it has always been my understanding that plastic vials represented glass. If someone were to choose to carry wooden stoppered containers, or metal, I would concede they would not break as readily, but plastic was not available in the anachronistic time period that has been selected for NERO and for our particular campaign setting. Hell, I cant slice a leg off until I saw at you for a full 3 seconds after your dead because weapon strikes dont exist in nero. That is what makes it a game. I can't say I terribly agree with the way our game conducts itself on every rules issue, but it does take a good deal of time to slice through flesh, even with a sharp blade. Chopping off a leg with a full swing with a standard blunted longsword that has seen much combat may take about that time, just to lift the weapon all the way up, bring it down, and follow through, pulling out the weapon after its recoil into the dirt. After chopping wood for my hoouse, I can attest to this. A good, solid strike to hack off a limb takes time. Location based blows dont exist, so why bring this up. Because I think having glass vials attached to your wrist when that part of your arm is most open to blows in combat would put them in extreme danger of breakage. I think its awesome that Bud is taking the time and investing the money into making a more realistic costume and is actually planning to use potion/alchemy vials unlike so many other people. First of all, potions SHOULD be in containers. It's the RULE. Anyone who I see drinking a tag will have their tags confiscated until they use vials or containers. Potions need reps. Whenever I have brought in potions as a character or NPC, they have been in vials, and I would expect that from our players as well. "A scroll or potion physical representation is not valid unless it has an actual scroll or potion tag attached to the phys-rep." (9th edition, pg 114) I laud Bud as well, but the practice is standard for the containers, so commending him for following the rules implies that I don't think they are important, and therefore, avoidable. I don't feel that commendations are necessary for these bracers, however, becuse they are less designed to be anachronistic and historically accurate, but rather, provide an easier mode of transportation for potions, or a speed advantage for distribution. They are designed to help the character survive, not to enhance roleplay or theme necessarily. A little more encouragement and less negative responses to things like this seem like a better approach if you want to improve the game. Implying that someone should get potion vials rendered to prevent them from getting shattered by a weapon blow just seems like poor approach to encouraging people. -Evan I'm curious as to how I was negative, Evan. I never was insulting or derogitory in my comment, I never even wrote that he SHOULDN'T purchase the bracers, if he has put forth the funds to expand his costuming, so much the better. What I wrote was that IF he was struck in the forearm bracer that held the potions, my call would be that THOSE potions would be destroyed. Also, the vials OR the bracers could be rendered to protect the vials from destruction and the loss of liquid, not necessarily each vial. I believe that is a perfectly acceptable drawback for having ease of accessiblity for potions within an exposed part of the costuming with little protecting them.
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Post by Admin on Sept 29, 2011 13:42:21 GMT -5
Allow me to step in here from a rules perspective.
A hit to a potion vial does not break the vial. Destroying a potion vial in NERO requires the same uninterrupted 3-count that any action takes. The game does not provide for a rule that potion vials are destroyed by contact with a weapon. It would be a logistical nightmare to add one in because it would require, as Evan argues, that pouches be searched after they're struck to determine if anything is breakable in them. It would require that pouches and pockets be searched after someone fell down on them, for that matter, to determine whether someone has breakable vials in them.
Could a black film canister represent a steel vial then? How much impact would it take to crumple one of those?
Again, this would just result in a lot of unnecessary logistical mess that I do not feel is worth adding into the game.
We've already got enough potential rules headache ahead of us all, so we definitely do not need to introduce more.
Evan, I'm sorry if Jordan's tone seemed negative to you. Knowing Jordan, I didn't read it that way, but I can definitely see how it would come across that way. Jordan loves the game and the atmosphere, that's all. Sometimes, that love can come across sounding harsh.
Anyways, can I tell you all how much I am looking forward to this event?
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Dieben
Junior Member
NPC Living in a Surrealistic Society
Posts: 54
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Post by Dieben on Sept 30, 2011 18:24:36 GMT -5
The little black Kodak containers are surprisingly resilient and flexible, a strong impact will pop the cap off may bend the plastic slightly, but it will retain its shape pretty well under most conditions in LARP.
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